Tag Archives: 3DVIA Composer

If you’re learning to use Composer you’ll find the benefit of ‘Styles’ as a way to quickly set up multiple properties for geometry and collaborative actors. This also helps with creating consistency from actor to actor and document to document.  Once your ‘Styles’ are established you would want to ‘protected’ them from unintentional changes.  This can be achieved by modifying a value in each ‘Style’ setting file (*.smgStyleSet).

Step 01) Find where your ‘Styles’ are stored – Composer File menu, Preferences, Data Paths, find the Profiles path for where your ‘Styles’ are stored.

Default location is:
(3DVIA Composer)  ”C:\Users\{user name}\Documents\3DVIAComposer\User\Profiles”
(SolidWorks Composer) “C:\Users\{user name}\Documents\SolidWorks Composer\User\Profiles”

Step 02) Open one of your ‘Style’ files with notepad or equivalent *.txt program.
(Note: ‘Style’ files have a .smgStyleSet extension)

Step 03) Search for a value of “Profile.Modifiable Value” (quotes removed)

Step 04) Change <Profile.Modifiable Value=”1″/> by change the “1″ to “0″ <Profile.Modifiable Value=”0″/>
Again a value of 1 means that the style can be changed, a value of 0 means that the style will be locked and read only.


This tip will work for 3DVIA Composer and SolidWorks Composer.
The ‘Style’ settings files are written in xml and can also be modified with an xml editor.

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Right Manager in SolidWorks Composer allows you to control the content published from SolidWorks Composer.  It allows limited SolidWorks Composer capabilities to those viewing the SMG file in the SolidWorks Composer Player.  Some examples of these capabilities would be allowing viewers to add annotations and markup actors, or allow the use of Cutting Planes. There are two ways to establish rights using the Right Manager:

1.) Right Manager for the active file can be found by going to File > Properties > Document Properties.

2.) Right Manager for all future files by going to File > Properties > Default Document Properties.  There you will see on the left hand side an option for “Right Manager”.

This is where all rights are established for viewing the SMG file.  Simply check the appropriate boxes and click “Apply”.  After doing this the viewer of the SMG file will have these additional capabilities.

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If you’re using 3DVIA Composer to speed up your technical documentation, then you know how customized ’Views’ can be. Well I have one more for you, sometimes when you are working on a small section of a much larger assembly it would be great for the end viewing audience to know the orientation relative to the full assembly and the default compass won’t do.

Step 01 – Open a 3DVIA Composer document or a SolidWorks part/assembly that you want to create your compass from.

Step 02 – File -> Save As -> 3DVIA Composer. Change your ‘Save as type’ to .smgproj and save the project file.  (Project files break a Composer .SMG into individual pieces that make the single .SMG file)

Step 03 – Open the Composer document that you want to change the compass. Change to the ‘Collaboration’ tab, expand ‘Environment’ and select ‘Compass’

Step 04 – In the ‘Properties’ window for the Compass find the ‘Geometry path’, click the ellipsis button (…) and browse for the sub-folder that was used when creating the .smgproj file. Here you find the .smgGeom of the part/assembly that you saved in Step 01.

Update your view(s) to store the new compass. Now you’ll have a full model in place of the compass rotating around when the main view is rotated.

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Much like SolidWorks, 3DVIA Composer allows the user to customize keyboard shortcuts for ease of use.  Nearly every command in the software can be assigned a keyboard shortcut. To customize the keyboard shortcuts in 3DVIA Composer simply right click anywhere in the Ribbon Interface and select “Customize Quick Access Toolbar”.  This will bring up a dialog box for customizing the interface.  At the bottom of this dialog box you will see a button to “Customize” the keyboard shortcuts.

This will launch a separate window that allows the user to customize many of the commands in the software to whatever keyboard shortcut they would like. To assign a keyboard shortcut, select the command, enter the shortcut you would like for that command, and select “Assign”.   If a shortcut is already assigned it will show in the “Current Keys” box.  Keyboard shortcuts can be removed by selecting the shortcut and clicking “Remove”.

Note: Do NOT assign keyboard shortcuts to single characters (ex. “d” or “5″).  This will make these characters unavailable when typing for labels, properties, etc.

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You’re now needing to move and rotate parts in 3DVIA Composer, this next installment of our Composer mini series will get you moving, rotating, doing copy transformations and setting pivot points to parts and actors.

 

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